Saremar

Stoic Human Wizard

Description:

Saremar, level 3 Human, Wizard Arcane Implement Mastery: Tome of Readiness Background: Society – Poor (Streetwise class skill)

FINAL ABILITY SCORES Str 10, Con 13, Dex 14, Int 19, Wis 12, Cha 12.

STARTING ABILITY SCORES Str 10, Con 13, Dex 14, Int 17, Wis 12, Cha 12.

AC: 15 Fort: 13 Reflex: 16 Will: 15 HP: 31 Surges: 7 Surge Value: 7

TRAINED SKILLS Nature +7, Arcana +10, History +10, Diplomacy +7, Religion +10

UNTRAINED SKILLS Acrobatics +3, Bluff +2, Dungeoneering +2, Endurance +2, Heal +2, Insight +3, Intimidate +2, Perception +3, Stealth +3, Streetwise +2, Thievery +3, Athletics +1

FEATS Wizard: Ritual Caster Human: Implement Expertise (staff) Level 1: Reaper’s Touch Level 2: Alchemist

POWERS Bonus At-Will Power: Scorching Burst Tome of Readiness: Force Orb Wizard at-will 1: Magic Missile Wizard at-will 1: Ray of Frost Wizard encounter 1: Burning Hands Wizard daily 1: Flaming Sphere Wizard daily 1 Spellbook: Acid Arrow Wizard utility 2: Expeditious Retreat Wizard utility 2 Spellbook: Feather Fall Wizard encounter 3: Icy Rays

ITEMS Spellbook, Adventurer’s Kit, Lamp of Discerning (heroic tier), Staff of Missile Mastery +2, Antivenom (heroic tier) (3) RITUALS Arcane Mark, Brew Potion, Comprehend Language, Create Campsite, Fastidiousness, Corpse Light, Endure Elements, Eye of Alarm, Preservation

Bio:

Saremar

Cyran Skies KMad